Emerging Frontier of Human-Computer Interaction Research
University of Birmingham, UK
Title: Computational Interaction
This talk reviews an emerging frontier of human-computer interaction research: the use of algorithms to design interactions with computers and artefacts. The idea has been studied a long time, and with different approaches, but has seen significant scientific advances only recently. Interaction design is a complex problem-solving activity that entails large numbers of decisions, constraints, and objectives. Empirical studies confirm that designers struggle to deal with multiple and complex objectives, lack of knowledge, conflicing constraints, and large design spaces. In this talk I will argue for the role of algorithms in the interaction design process.
(This talk describes work with Antti Oulasvirta, Per Ola Kristensson, and Xiaojun Bi.)
Korea Advanced Institute of Science and Technology, Korea
Title: Interaction at scale
The field of human-computer interaction is witnessing an increasing number of “interaction at scale” systems, in which a massive group of users interact via technology to collaborate, learn, discuss, share information, and make decisions. I’ll discuss three driving forces of interaction at scale: crowds, data, and AI. Crowdsourcing tackles complex problems by involving a large group of people via microtasks and coordination, data-driven interaction techniques leverage large-scale data to create new user experiences, and AI-powered interaction enables more intelligent and adaptive UIs.